The second idea about my future game will be called The Tag Game.
Name of the game
The Tag Game
3D (or 2D)
Player point of view
Tagger OR Runaway
There is a kingdom called golden kingdom in which there are tons of sold golds. There are basically two kinds of people; police in kingdom(=Tagger in this game), and thefts from a different district.(=Runner in this game).
Tagger: You are kind of a police; your job is to find out runners who have stolen golds from the kingdom, and catch all of them.
Runner: You are kind of a theft; your job is to run away from police in the kingdom so that you can obtain golds that you have stolen from the kingdom.
The game starts from where thefts just finished stealing the golds, so basically the runaways(thefts) just start to escape from the kingdom. The police is just notified that golds are stolen from runaways. Basically the scene will start from taggers find runaways. However, I am thinking it will be great if runaways can optionally sneak to somewhere in the kingdom so that they can find the way to get out in addition to just running away straightforward from taggers as if we do in the real world.
Both taggers and runaways can obtain some special ability by getting items in the field; they are randomly set, and both taggers and runaways can take it. Those items strengthen users by giving an special ability (e.g. taggers can get a gun that shoots webs to catch runaways, or runaways can obtain the item to fasten themselves, etc..)
Again, if there is any idea, concern, or advice, I would love to receive some comments with this idea..